units dravidian_warriors - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Dravidian Warriors

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Class: heavy · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 16 ████████·· 80%
Charge bonus 11 ████······ 38%
Defence 33 █████····· 52%
  · armour 8 █████····· 47%
  · defence skill 20 █████····· 48%
  · shield 5 ██████···· 57%
Morale 12 ██████···· 57%
Discipline Normal
Training Untrained
Recruitment cost 1,837 dn ████······ 40%
Upkeep per turn 672 dn ██████···· 60%
Turns to recruit 3

Weapons

Primary Secondary
Attack 16 11
Charge bonus 11 14
Type thrown · blade melee · blade
Damage piercing slashing
Projectile javelin —
Range 50 —
Ammunition 2 —
Properties Used just before charging into combat —

Defence

Primary Secondary
Total 33 —
Armour 8 —
Defence skill 20 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -1 / 0 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 1.23
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can hide in long grass · Can sap · Very good stamina

Who can recruit it

No faction has this on its core roster: it can be raised only in the provinces below.

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (1)
Building Also requires
Any settlement Tier 2 Military Industrial Complex · Indian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Dravidian Warriors can be recruited

Zone Provinces
Indian 28
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