units cilician_thureophoroi - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: spearmen · Category: infantry · Men per unit: 40
Reforms: Unlocked by Second wave of military innovations have arrived!, Cilician Thureophoroi Reforms
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 16 |
████████·· 80% |
| Charge bonus | 9 |
███······· 33% |
| Defence | 39 |
███████··· 70% |
| · armour | 9 |
█████····· 50% |
| · defence skill | 25 |
███████··· 74% |
| · shield | 5 |
██████···· 57% |
| Morale | 12 |
██████···· 57% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 1,893 dn |
████······ 43% |
| Upkeep per turn | 693 dn |
██████···· 64% |
| Turns to recruit | 3 |
| Primary | Secondary | |
|---|---|---|
| Attack | 16 | 11 |
| Charge bonus | 9 | 11 |
| Type | thrown · blade | melee · blade |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 50 | — |
| Ammunition | 2 | — |
| Properties | Used just before charging into combat | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry |
| Primary | Secondary | |
|---|---|---|
| Total | 39 | — |
| Armour | 9 | — |
| Defence skill | 25 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / -1 / -1 / -1 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 1 |
| Collision mass per man (1.0 is normal) | 1.12 |
| Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (5)

| Zone | Provinces |
|---|---|
| Cilician | 10 |