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Caledonian Swordsmen

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Caledonian Swordsmen info cardCaledonian Swordsmen unit card

Class: light · Category: infantry · Men per unit: 40

Description

In the temperate hills and cold mountains of the north of Britannia, the woods have eyes, and they are treacherous. Armed with a small round shield, some javelins, and a short sword, these Caledonian swordsmen are vicious ambushers of any who dare tread in their homeland uninvited. Painted and tattooed as is customary for many of the inhabitants of Britannia, they display their finely

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 10 ██········ 19%
Charge bonus 15 ██████···· 64%
Defence 27 ████······ 35%
  · armour 3 ██········ 21%
  · defence skill 20 █████····· 48%
  · shield 4 █████····· 48%
Morale 10 ███······· 29%
Discipline Normal
Training Untrained
Recruitment cost 1,565 dn ██········ 22%
Upkeep per turn 544 dn ███······· 27%
Turns to recruit 2

Weapons

Its secondary attack is the stronger one: 15 against 10.

Primary Secondary
Attack 10 15
Charge bonus 15 21
Type thrown · blade melee · blade
Damage piercing slashing
Projectile javelin —
Range 60 —
Ammunition 5 —
Properties Used just before charging into combat · thrown —

Defence

Primary Secondary
Total 27 —
Armour 3 —
Defence skill 20 —
Shield 4 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / 0 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.93
Spacing between men: close / loose 1.1 × 1.3 m / 2.2 × 2.6 m
Default ranks 5

In battle: Can hide in long grass · Can sap · Good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Caledonii

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Caledonian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Caledonian Swordsmen can be recruited

Zone Provinces
Caledonian 12
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