units brittonic_bodyguards - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: light · Category: infantry · Men per unit: 20
These warriors, known as Ambacti, were excellent swordsmen and feared throughout Europe and the Mediterranean; they were at the forefront of any Celtic army and widely found as mercenaries.
| Rank in roster | ||
|---|---|---|
| Men per unit | 20 |
█········· 7% |
| Attack | 17 |
█████████· 87% |
| Charge bonus | 22 |
████████·· 77% |
| Defence | 40 |
███████··· 74% |
| · armour | 6 |
████······ 38% |
| · defence skill | 29 |
█████████· 91% |
| · shield | 5 |
██████···· 57% |
| Morale | 14 |
████████·· 79% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 11,928 dn |
██████████ 100% |
| Upkeep per turn | 156 dn |
█········· 6% |
| Turns to recruit | 4 |
Its secondary attack is the stronger one: 19 against 17.
| Primary | Secondary | |
|---|---|---|
| Attack | 17 | 19 |
| Charge bonus | 22 | 27 |
| Type | thrown · blade | melee · blade |
| Damage | piercing | slashing |
| Projectile | javelin | — |
| Range | 50 | — |
| Ammunition | 2 | — |
| Properties | Used just before charging into combat | — |
| Primary | Secondary | |
|---|---|---|
| Total | 40 | — |
| Armour | 6 | — |
| Defence skill | 29 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 0.97 |
| Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can hide in long grass · A unit suitable for a general · Very good stamina
A core roster unit for 10 factions, each able to raise it anywhere they hold the right building:
Brigantes · Caledonii · Cantiaci · Catuvellauni · Dumnonii · Durotriges · Iverni · Ordovices · Silures · Trinovantes
Exactly what a settlement must have, route by route (2)
| Building | Also requires |
|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony |
| Homeland | Tier 2 Military Industrial Complex |