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Persian Spearmen-Archers

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Persian Spearmen-Archers info cardPersian Spearmen-Archers unit card

Class: missile · Category: infantry · Men per unit: 40

Description

The Arians are situated just to the west of Bactria and are an Iranian people that have long served the empires of the east. Their weaponry is exemplary of the strong archery tradition which dominates the eastern militaries. Armed with a powerful bow and a thrusting spear, these soldiers can fend for themselves in the melee. However, their lack of armour makes it hard for them to survive a forceful assault.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 10 ██········ 19%
Charge bonus 3 ██········ 16%
Defence 20 ██········ 18%
  · armour 3 ██········ 21%
  · defence skill 17 ███······· 34%
  · shield 0 █········· 0%
Morale 8 ██········ 19%
Discipline Normal
Training Untrained
Recruitment cost 1,541 dn ██········ 19%
Upkeep per turn 564 dn ███······· 32%
Turns to recruit 3

Weapons

Primary Secondary
Attack 10 3
Charge bonus 3 3
Type missile · archery melee · blade
Damage piercing piercing
Projectile arrow —
Range 170 —
Ammunition 25 —

Defence

Primary Secondary
Total 20 —
Armour 3 —
Defence skill 17 —
Shield 0 —

Condition and terrain

Hit points 1
Modifier against mounts horse +3 · chariot +3 · camel +3
Ground: scrub / sand / forest / snow 0 / 0 / -2 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates -2
Collision mass per man (1.0 is normal) 0.83
Spacing between men: close / loose 1 × 2.4 m / 1.8 × 4.32 m
Default ranks 5

In battle: Can hide in long grass · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Parni

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (5)
Building Also requires
Any settlement Tier 2 Military Industrial Complex · Persian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Homeland Tier 2 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Persian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Persian Spearmen-Archers can be recruited

Zone Provinces
Persian 26
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