regions Emathia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Pella, held at the campaign start by Antigonid Kingdom (Western Hellenistic), their capital.
People: Macedonian 100% · Trade goods: Flax ×2, Grain ×2, Horses ×2, Dyes
| Trade good | Amount | |
|---|---|---|
| Flax | 2 | |
| Grain | 2 | |
| Horses | 2 | |
| Dyes | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 8 / 14 |
| Terrain | River valley |
| Climate | Humid sub tropical |
| Water source | River |
| Port | Natural harbour up to Trade Port |
| River trade | Navigable river |
Which recruitment zones and homelands this region counts as (3)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Macedonian, Greek, Parthica early |
| Specialty recruitment | Euzonoi |
| Cultural homeland | Macedonian |
Whoever holds Emathia can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (7 units)
Euzonoi area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Euzonoi | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Macedonian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Macedonian Hoplites | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |