regions Damnonia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Damnonia

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Map of Damnonia and its neighbours

Its settlement is Castrum Damnoniorum, held at the campaign start by Free Peoples (Libyan).

People: Celtic 100% · Trade goods: Sheep ×2, Fish, Slave Trade, Timber

Trade goods

Trade good Amount
Sheep 2
Fish 1
Slave Trade 1
Timber 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Celtic 100%
Fertility 5 / 14
Terrain Mountain valley
Climate Oceanic
Water source River
Port Natural harbour up to Trade Port
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Brittonic, Caledonian

Units raised here

Whoever holds Damnonia can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.

Brittonic area of recruitment (3 units)

Unit Requires
Brittonic Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Brittonic Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Caledonian area of recruitment (1 unit)

Unit Requires
Caledonian Swordsmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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