regions Arik - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Eryx, held at the campaign start by Carthage (Phoenician).
People: Phoenician 60%, Dorian 20%, Italic 20% · Trade goods: Dyes, Purple Dye
| Trade good | Amount | |
|---|---|---|
| Dyes | 1 | |
| Purple Dye | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 5 / 14 |
| Terrain | Mountain valley |
| Climate | Mediterranean |
| Water source | River |
| Port | Natural harbour up to Shipwright |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Sicel, Gemina early |
Whoever holds Arik can raise these 2 units here. A faction with one of them on its own roster raises it that way instead.
Sicel area of recruitment (2 units)
| Unit | Requires | |
|---|---|---|
| Sicel Peltophoroi | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Sicel Thureophoroi | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |