regions Arik - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Arik

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Map of Arik and its neighbours

Its settlement is Eryx, held at the campaign start by Carthage (Phoenician).

People: Phoenician 60%, Dorian 20%, Italic 20% · Trade goods: Dyes, Purple Dye

Trade goods

Trade good Amount
Dyes 1
Purple Dye 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Phoenician 60%, Dorian 20%, Italic 20%
Fertility 5 / 14
Terrain Mountain valley
Climate Mediterranean
Water source River
Port Natural harbour up to Shipwright
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Sicel, Gemina early

Units raised here

Whoever holds Arik can raise these 2 units here. A faction with one of them on its own roster raises it that way instead.

Sicel area of recruitment (2 units)

Unit Requires
Sicel Peltophoroi Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Sicel Thureophoroi Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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