goods amber - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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| Kind | Traded good |
| Tier | 3 |
| Trade value | 2 |
| Groups | healing, rarities |
- Lets you build: 3 building levels: Amber Collectors (Urban), Amber Merchants' Exchange (Urban), Amber Exports (Urban)
- Bonuses where it is present: trade income +1 to +2 (Jewellery Crafter (Industry)); trade income +3 to +4 (Artisan Jeweller (Industry)); trade income +4 to +5 (Jewellers Quarter (Industry)); trade income +5 to +7 (Jewellery Exports (Industry))
- Bonuses only where it is absent: trade income +1 (Jewellery Crafter (Industry)); trade income +3 (Artisan Jeweller (Industry)); trade income +4 (Jewellers Quarter (Industry)); trade income +5 (Jewellery Exports (Industry))
42 sites on the map, 69 in total quantity, across 42 regions.
Who holds those regions at the campaign start (15 factions)
| Faction | Regions |
|---|---|
| Free Peoples | 24 |
| Boii | 2 |
| Lugii | 2 |
| Taurisci | 2 |
| Volcae | 2 |
| Ambrones | 1 |
| Cenomani | 1 |
| Chatti | 1 |
| Costoboci | 1 |
| Histri | 1 |
| Iapodes | 1 |
| Langobardi | 1 |
| Tyragetae | 1 |
| Venedae | 1 |
| Veneti | 1 |