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Greek

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38 factions · 76 settlements at the start

Factions

38 factions are Greek, holding 76 settlements at the start of the campaign (5.8% of the map). One of them is not playable; see factions you cannot play.

The 38 factions
Faction Provinces at the start Default belief
Syracuse 6 Dorian
Pontic Pentapolis 5 Ionian
Aetolian League 4 Northwest Greek
Issa 4 Dorian
Acarnanian League 3 Dorian
Achaean League 3 Dorian
Athens 3 Ionian
Boeotians 3 Aeolian
Byzantium 3 Dorian
Emporion 3 Ionian
Heraclea Pontica 3 Dorian
Massalia 3 Ionian
Sparta 3 Dorian
Argos 2 Dorian
Chersonesus 2 Dorian
Elis 2 Northwest Greek
Gortyn 2 Dorian
Knossos 2 Dorian
Kydonia 2 Dorian
Lyttos 2 Dorian
Rhodes 2 Dorian
Acragas 1 Dorian
Chios 1 Ionian
Cius 1 Ionian
Cyzicus 1 Ionian
Dummies 1 Ionian
Histria 1 Ionian
Lysiad Kingdom 1 Macedonian
Megalopolis 1 Arcadian
Messene 1 Dorian
Olbia 1 Ionian
Priene 1 Ionian
Sinope 1 Ionian
Taras 1 Dorian
Trapezus 1 Ionian
Greek City States — Ionian
Miletus — Ionian
Thessalian League — Aeolian

What its factions believe

Its factions follow 6 different beliefs: a culture does not decide a faction's religion.

Belief Factions Who
Dorian 17 Syracuse, Issa, Acarnanian League, Achaean League, Byzantium, Heraclea Pontica, Sparta, Argos, Chersonesus, Gortyn, Knossos, Kydonia, Lyttos, Rhodes, Acragas, Messene, Taras
Ionian 15 Pontic Pentapolis, Athens, Emporion, Massalia, Chios, Cius, Cyzicus, Dummies, Histria, Olbia, Priene, Sinope, Trapezus, Greek City States, Miletus
Aeolian 2 Boeotians, Thessalian League
Northwest Greek 2 Aetolian League, Elis
Arcadian 1 Megalopolis
Macedonian 1 Lysiad Kingdom

Bonuses for being Greek

These bonuses apply in a settlement only when its owner is Greek.

Effect Where
Aeolian belief +1 Court of Law (Civic)
Arcadian belief +1 Court of Law (Civic)
Dorian belief +1 Court of Law (Civic)
Ionian belief +1 Court of Law (Civic)
Northwest Greek belief +1 Court of Law (Civic)
Aeolian belief +2 Magnificent Court of Law (Civic)
Arcadian belief +2 Magnificent Court of Law (Civic)
Dorian belief +2 Magnificent Court of Law (Civic)
Ionian belief +2 Magnificent Court of Law (Civic)
Northwest Greek belief +2 Magnificent Court of Law (Civic)

And these apply only when the owner is not Greek:

Effect Where
public order (happiness) +2 Baking Guild (Urban)
taxable income +10 Baking Guild (Urban)
trade income +1 Baking Guild (Urban)
public order (happiness) +2 Brewing Quarter (Urban)
population growth +1 Brewing Quarter (Urban)
taxable income +6 Brewing Quarter (Urban)
trade income +1 Brewing Quarter (Urban)
public order (law) +2 to +3 Court of Law (Civic)
public order (happiness) +6 Great Theatre (Leisure)
public order (law) +2 to +3 Magnificent Court of Law (Civic)
public order (happiness) +5 Theatre (Leisure)

Agents and forts

What it costs a Greek faction to recruit an agent or put up a fort.

Cost
Spy 800 dn
Assassin 1,000 dn
Diplomat 750 dn
Merchant 750 dn
Admiral 200 dn
Fort 3,000 dn
Watchtower 1,000 dn
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