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38 factions · 76 settlements at the start
38 factions are Greek, holding 76 settlements at the start of the campaign (5.8% of the map). One of them is not playable; see factions you cannot play.
The 38 factions
| Faction | Provinces at the start | Default belief |
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6 |
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5 |
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4 |
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4 |
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3 |
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3 |
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3 |
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3 |
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3 |
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3 |
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3 |
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3 |
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3 |
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2 |
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2 |
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2 |
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2 |
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2 |
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2 |
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2 |
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2 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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1 |
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Its factions follow 6 different beliefs: a culture does not decide a faction's religion.
| Belief | Factions | Who |
|---|---|---|
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17 | Syracuse, Issa, Acarnanian League, Achaean League, Byzantium, Heraclea Pontica, Sparta, Argos, Chersonesus, Gortyn, Knossos, Kydonia, Lyttos, Rhodes, Acragas, Messene, Taras |
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15 | Pontic Pentapolis, Athens, Emporion, Massalia, Chios, Cius, Cyzicus, Dummies, Histria, Olbia, Priene, Sinope, Trapezus, Greek City States, Miletus |
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2 | Boeotians, Thessalian League |
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2 | Aetolian League, Elis |
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1 | Megalopolis |
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1 | Lysiad Kingdom |
These bonuses apply in a settlement only when its owner is Greek.
| Effect | Where |
|---|---|
| Aeolian belief +1 | Court of Law (Civic) |
| Arcadian belief +1 | Court of Law (Civic) |
| Dorian belief +1 | Court of Law (Civic) |
| Ionian belief +1 | Court of Law (Civic) |
| Northwest Greek belief +1 | Court of Law (Civic) |
| Aeolian belief +2 | Magnificent Court of Law (Civic) |
| Arcadian belief +2 | Magnificent Court of Law (Civic) |
| Dorian belief +2 | Magnificent Court of Law (Civic) |
| Ionian belief +2 | Magnificent Court of Law (Civic) |
| Northwest Greek belief +2 | Magnificent Court of Law (Civic) |
And these apply only when the owner is not Greek:
| Effect | Where |
|---|---|
| public order (happiness) +2 | Baking Guild (Urban) |
| taxable income +10 | Baking Guild (Urban) |
| trade income +1 | Baking Guild (Urban) |
| public order (happiness) +2 | Brewing Quarter (Urban) |
| population growth +1 | Brewing Quarter (Urban) |
| taxable income +6 | Brewing Quarter (Urban) |
| trade income +1 | Brewing Quarter (Urban) |
| public order (law) +2 to +3 | Court of Law (Civic) |
| public order (happiness) +6 | Great Theatre (Leisure) |
| public order (law) +2 to +3 | Magnificent Court of Law (Civic) |
| public order (happiness) +5 | Theatre (Leisure) |
What it costs a Greek faction to recruit an agent or put up a fort.
| Cost | |
|---|---|
| Spy | 800 dn |
| Assassin | 1,000 dn |
| Diplomat | 750 dn |
| Merchant | 750 dn |
| Admiral | 200 dn |
| Fort | 3,000 dn |
| Watchtower | 1,000 dn |