M_Furcadia_Net_NetProxy__ctor_5 - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Connect to the Game serer by Host name to IP address
Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public NetProxy(
string host,
int port,
int lport
)
VB
Public Sub New (
host As String,
port As Integer,
lport As Integer
)
VB Usage
Dim host As String
Dim port As Integer
Dim lport As Integer
Dim instance As New NetProxy(host, port,
lport)
C++
public:
NetProxy(
String^ host,
int port,
int lport
)
F#
new :
host : string *
port : int *
lport : int -> NetProxy
- host
- Type: System.String
GameServer Ip address or hostname - port
- Type: System.Int32
Game server port - lport
- Type: System.Int32
Localhost port