M_Furcadia_Net_NetProxy__ctor_5 - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

NetProxy Constructor (String, Int32, Int32)

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Connect to the Game serer by Host name to IP address

Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public NetProxy(
	string host,
	int port,
	int lport
)

VB

Public Sub New ( 
	host As String,
	port As Integer,
	lport As Integer
)

VB Usage

Dim host As String
Dim port As Integer
Dim lport As Integer

Dim instance As New NetProxy(host, port, 
	lport)

C++

public:
NetProxy(
	String^ host, 
	int port, 
	int lport
)

F#

new : 
        host : string * 
        port : int * 
        lport : int -> NetProxy

Parameters

 

host
Type: System.String
GameServer Ip address or hostname
port
Type: System.Int32
Game server port
lport
Type: System.Int32
Localhost port

See Also

Reference

NetProxy Class
NetProxy Overload
Furcadia.Net Namespace

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