E_Furcadia_Net_Proxy_ProxySession_ServerStatusChanged - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Track the Server Status
Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public event ProxySession.ServerStatusChangedEventHandler ServerStatusChanged
VB
Public Event ServerStatusChanged As ProxySession.ServerStatusChangedEventHandler
VB Usage
Dim instance As ProxySession
Dim handler As ProxySession.ServerStatusChangedEventHandler
AddHandler instance.ServerStatusChanged, handler
C++
public:
event ProxySession.ServerStatusChangedEventHandler^ ServerStatusChanged {
void add (ProxySession.ServerStatusChangedEventHandler^ value);
void remove (ProxySession.ServerStatusChangedEventHandler^ value);
}
F#
member ServerStatusChanged : IEvent<ProxySession.ServerStatusChangedEventHandler,
NetServerEventArgs>
Type: Furcadia.Net.Proxy.ProxySession.ServerStatusChangedEventHandler