gameobject_template - Spikeone/WaS_Server GitHub Wiki
This table contains all gameobject_template.
Field | Type | Can be null | Default |
entry | int(8) | NO | |
type | int(8) | NO | |
displayID | int(4) | NO | 1 |
name | varchar(64) | NO | |
scale | float(0) | NO | 1 |
data0 | int(8) | YES | 0 |
data1 | int(8) | YES | 0 |
data2 | int(8) | YES | 0 |
data3 | int(8) | YES | 0 |
data4 | int(8) | YES | 0 |
data5 | int(8) | YES | 0 |
data6 | int(8) | YES | 0 |
data7 | int(8)) | YES | 0 |
scriptName | varchar(64) | YES | |
comment | varchar(128) | YES |
This is the unique entry of the gameobject_template.
Gameobject type. Dependant on the type the data fields have different meanings.
type | name | fields |
0 | generic object | no field used |
The graphic ID which is used to display the gameobject.
Name of the gameobject_template which is displayed (dependant on type).
Scale of the gameobject_template. It is only possible to scale the whole gameobject_template.
Dependant on the type those fields have different meanings. See type
Name of the ccript that runs for any gameobject that is instantiated.
Field for internal comments.