Item System Overview - ShockerAttack01/MinecraftCommandGenerator GitHub Wiki

Item System Overview

Overview

The Item System manages all aspects of Minecraft items, including their properties, categories, and NBT data. It provides a comprehensive framework for searching, filtering, and manipulating items within the command generator.

Components

Item Database

  • Maintains a complete item registry.
  • Stores item properties, metadata, and version-specific details.
  • Organizes items into categories for easier navigation.
  • Ensures compatibility with different Minecraft versions.

Search Engine

  • Provides fast and accurate item search.
  • Supports fuzzy matching for partial queries.
  • Allows filtering by categories and Minecraft versions.
  • Maintains a history of recent searches for quick access.

Property Manager

  • Manages item attributes such as durability, enchantments, and states.
  • Handles item variants (e.g., dyed leather armor, potions).
  • Controls metadata for custom items.
  • Ensures proper validation of item properties.

NBT Templates

  • Provides predefined NBT structures for common use cases.
  • Manages enchantment data and custom item properties.
  • Supports advanced NBT operations, including nested structures.
  • Ensures NBT data is validated and compatible with Minecraft syntax.

Category Manager

  • Organizes items into logical categories (e.g., tools, weapons, blocks).
  • Supports custom category creation for specific workflows.
  • Handles hierarchical category structures.
  • Enables category-based filtering in the search engine.

Usage Examples

Item Search

from item_search import ItemSearch

search = ItemSearch()
search.set_query("diamond")
search.set_category("tools")
search.set_version("1.19")
results = search.execute()
print(results)  # Output: ["diamond_pickaxe", "diamond_axe", "diamond_shovel"]

NBT Template Usage

from nbt_templates import NBTTemplate

template = NBTTemplate.get_template("enchanted_sword")
template.set_enchantment("sharpness", 5)
template.set_custom_name("Legendary Sword")
nbt = template.build()
print(nbt)  # Output: {Enchantments:[{id:"sharpness",lvl:5}],display:{Name:"Legendary Sword"}}

Adding Custom Categories

from category_manager import CategoryManager

categories = CategoryManager()
categories.add_custom_category("Custom Tools", ["custom_pickaxe", "custom_shovel"])
categories.save()

Integration Points

Best Practices

  1. Search Optimization

    • Use efficient indexing for faster searches.
    • Implement caching for frequently used queries.
    • Optimize search algorithms for large datasets.
  2. NBT Management

    • Use predefined templates for common NBT structures.
    • Validate NBT data before applying it to commands.
    • Handle version-specific differences in NBT syntax.
  3. Performance

    • Cache frequently accessed items and categories.
    • Use lazy loading for large item datasets.
    • Optimize memory usage for better performance.

Related Documentation