Command System Overview - ShockerAttack01/MinecraftCommandGenerator GitHub Wiki
Command System Overview
Overview
The Command System is the core component responsible for generating, validating, and managing Minecraft commands. It provides a robust framework for creating complex commands while ensuring compatibility with the target Minecraft version.
Components
Command Parser
- Parses user input into structured commands
- Validates syntax based on Minecraft version
- Handles arguments and parameters
- Supports predefined command templates
Validation Engine
- Ensures commands are valid for the selected Minecraft version
- Checks parameter types and ranges
- Verifies NBT data structure
- Provides real-time feedback for errors
NBT Data Handler
- Manages NBT (Named Binary Tag) data
- Provides templates for common NBT structures
- Validates NBT syntax and structure
- Handles advanced NBT operations
Command Builder (Possible Feature)
- Constructs commands from individual components
- Manages parameters and variants
- Supports chaining of multiple commands
- Ensures proper formatting and validation
Template Engine (Possible Feature)
- Provides customizable command templates
- Manages template variables and placeholders
- Validates templates for correctness
- Supports advanced template customization
Usage Examples (Possible Feature)
Basic Command Generation (Possible Feature)
from command_builder import CommandBuilder
builder = CommandBuilder()
builder.set_type("give")
builder.set_target("@p")
builder.set_item("diamond_sword")
builder.set_count(1)
command = builder.build()
NBT Data Handling (Possible Feature)
from nbt_builder import NBTBuilder
nbt = NBTBuilder()
nbt.set_enchantment("sharpness", 5)
nbt.set_unbreakable(True)
nbt.set_custom_name("Legendary Sword")
Integration Points
- Item-System-Overview - Integrates item data into commands
- UI-System-Overview - Provides a user-friendly interface for command creation
- API-Documentation - Details external API usage
Best Practices
-
Command Validation
- Always validate commands before generation
- Check compatibility with the selected Minecraft version
- Verify parameter ranges and types
-
NBT Data
- Use predefined templates for common structures
- Validate NBT syntax and structure
- Handle complex NBT data carefully
-
Performance
- Cache frequently used commands
- Optimize validation processes
- Use efficient data structures for large datasets