Manual:DIL Manual UNIT ST PC - Seifert69/DikuMUD3 GitHub Wiki
if the type is UNIT_ST_PC
'birth' :integer (RO)
The time a PC was created.
'editing' :integer (RO)
Is the PC editing? TRUE for yes FALSE for no.
'hometown' :integer (RO)
The hometown of a PC.
'pcflags' :integer (RW)
The setup of player options. See PC_* in values.h and/or vme.h
'playtime' :integer (RO)
The time a PC has played.
'skill_points' :integer (RW)
The amount of unused skill points the PC has.
'ability_points' :integer (RW)
The amount of unused ability points the PC has.
'exptol' :integer (RW)
The amount of experience player needs to level
'skills'[] :integer (RO)
The skills of a PC. Index should be SKI_* in values.h and/or vme.h
'guild' :string (RW)
The guild the PC belongs to.
'prompt' :string (RW)
The players prompt string..
'crimes' :integer (RW)
The number of crimes the PC has.
'full' :integer (RW)
How hungry the PC is.
'thirst' :integer (RW)
How thirsty the PC is.
'drunk' :integer (RW)
How drunk the PC is.
'quests' :extraptr (RW)
The quests a PC is finishing/has finished.
'info' :extraptr (RW)
The info structure of a PC.
'acc_balance' : integer (RO)
If the game is in accounting mode, then this returns the balance
of the player, what would be shown on balance in wstat <player> acc.
'acc_total' : integer (RO)
If the game is in accounting mode, then this returns the total
credit of the player, what would be shown on total in wstat
<player> acc.