State of Play - SWTOR-Slicers/WikiPedia GitHub Wiki

State of Play December 2025

New:

  • We are now Blender 5.0-compatible (fingers crossed).

  • Our Shaders' Alpha Mode settings work now in Blender 4.x and 5.x

    Blender 4.x deprecated the threshold-type Blend Mode: Alpha Clip material setting, so, that is now implemented in our SWTOR shaders via additional nodes. They also take into account the modernized PC/NPC skin materials' opacity maps for female eyelashes (they don't look that great in EEVEE on closeups. To get the old look back, just set the head's SkinB Shader's Alpha Mode to None).