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Q. What is EP?

A. Effort Points (EP) are given for participating in raids. The EP number shows that player's activity. Higher EP = more active player. Seniority - how long a player has been in the EPGP system - also plays a part but is controlled by decay. Total EP can never go negative.

Q. What is GP?

A. Gear Points (GP) are given for receiving loot in raids. The GP number shows the amount of loot that player has received.
Higher GP = player has gotten more loot.
Total GP can never go below baseGP.

Q. What is PR or EPGP?

A. Priority Rating (PR) is the quotient or ratio found by dividing EP with GP PR = EP/GP.
This is the number that defines the player's order in line of receiving loot versus other players. Higher PR wins over lower PR.
Effort Points as the divident (numerator) and Gear Points as the divisor (denominator) means: Players that are more active (higher EP) and have gotten less loot (lower GP) have higher priority.
baseGP ensures that the divisor is never 0 and that new members or long inactive members don't get a very high priority upon joining.

Q. What is Decay?

A. Periodically the EPGP admin will apply decay to everyone's EP and GP values, reducing them by a set percentage.
Since both values are reduced by the same fraction the PR remains the same but the next EP or GP added will have a larger effect.
The reason for decay is so that old activity and gear received are not worth as much as new ones.
In other words it promotes attendance but also allows a player that has gotten some high value items to catch up again over time.

Q. What are the effects of a high / low Decay?

A. A low Decay makes it harder for new members joining the team to catch up to veterans.
A high Decay makes past efforts lose their value rapidly, and has the opposite effect: veterans do not have a big advantage to newcomers.
The effect of Decay can be mitigated by staying active and is tuned to fit the guild's goal for minimum attendance.

Q. Why is "Uber sword of L33t" so expensive (high GP)? Why is "Meh belt of Holy Resistance" so cheap (low GP)?

A. The relative value of items is derived by several factors.

  1. Item stat budget (a combination of the item's quality, level and slot)
  2. Item desirability. How good it is for x or y class and spec. How does it compare to other items in that slot across tiers.
  3. Item scarcity and source. What's the % drop. Does it drop from a difficult boss or trash?.
  4. Guild policy. Does the guild want to encourage for example resistance gear acquisition? Lower price on resistance gear.

Generally speaking a high GP value on highly desirable, low dropchance and high value items discourages "casual bidding". Only classes/specs that really need it will bid on it, everyone else will "think twice". A good pricelist helps the system work automatically without officers having to step in often to veto bad decisions.

Q. What is Off-spec GP?

A. Items bid on during an off-spec / greed call by the masterlooter will cost a percentage of their full price when won.
This can be any fraction or even 0 (free). It depends on how much the guild wants to encourage offspec gearing.

Q. Is there an EP or GP Cap?

A. The cap in EPGP is not a fixed number but depends on the maximum amount of EP or GP that can be earned in a decay cycle versus the % decay applied at the end of the cycle.
For example if there is a weekly decay of 15% in place the new EP and GP value after decay is applied becomes oldEP * 0.85, oldGP * 0.85 then if a player can earn a maximum of 700 EP with 100% attendance the EP will cap out at X * 0.15 = 700 => X = 700/0.15 => X = 4667 EP.
At 4667 points any EP earned in the week will be lost to decay at the end of it.

Q. What is tier pricing?(raid tiers, not class sets)

A. Guild can opt to adjust both EP awarded and GP of items in previous raids when progressing into a higher tier.
This is to ensure that players are not discouraged from bidding on lower instance items for fear of losing out on higher tier priority and on the flip side that players will not try to "farm EP" in easier lower tier instances to use it for winning gear on harder higher tier instances. It keeps the relative value of efforts and rewards in check.

Q. Are there items out of EPGP?

A. This is a matter of guild policy.
Raid craftable materials and patterns, Class Quest Items, or specific guild-wide effort items might be exempt from EPGP and decided by Loot Council or Class Leaders. (eg. drops related to Thunderfury, Sulfuras, Rhok'delar, Benediction, Head, Heart etc)

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