Sprite Directory - RetroKoH/S1Fixed GitHub Wiki

Here is a complete directory of every sprite in S1Fixed. They are sorted in alphabetical order, according to their name in the S1Fixed disassembly's Flex2 INI. Every sprite mapping will be broken down in the universal MapMacros format utilized in the disassembly. Information regarding associated art tiles, VRAM location, DPLCs, and animations will be included in the page.

Common

Sprite Name Notes
Dust Effects ...
Explosion (Item) ...
Giant Ring ...
Goggles Incomplete
Hidden Points Bonus ...
Invisible Solid Block ...
Lamppost ...
Monitors Includes S3K Monitor Data
Prison Capsule ...
Ring ...
Signpost ...
Sonic Incomplete (walking mid-frames)
Sonic (Super) Incomplete (walking mid-frames; Wall jump)
Spikes ...
Springs ...

Shields

Sprite Name Notes
InstaShield ...
Invincibility ...
Shield (Blue) ...
Shield (Bubble) ...
Shield (Flame) ...
Shield (Lightning) ...

Badniks

Sprite Name Notes
Ball Hog Badnik SBZ
Basaran Badnik MZ
Bomb Badnik SLZ, SBZ
Burrobot Badnik LZ
Buzz Bomber Badnik GHZ, MZ, SYZ
Caterkiller Badnik MZ, SYZ*, SBZ
Chopper Badnik GHZ
Crabmeat Badnik GHZ, SYZ
Jaws Badnik LZ
Moto Bug Badnik GHZ
Newtron Badnik GHZ
Orbinaut Badnik LZ, SLZ, SBZ*
Roller Badnik SYZ
Yadrin Badnik MZ*, SYZ