SYZ Light - RetroKoH/S1Fixed GitHub Wiki
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The SYZ Light is an object in Sonic the Hedgehog, appearing in Spring Yard Zone. It is purely a visual object, having no manner of interaction with Sonic whatsoever. It isn't even solid, as the solid block that it is found in is merely part of the level's terrain, and the spotlight graphic is purely for decoration.
NOTE: There may be plans to merge this object into the Scenery object, due to its decorative nature.
File: _incObj/12 Light.asm
Changes from Sonic 1
- Word-length obPriority pointer due to the new Priority Manager.
- Word-length obRespawnAddr added due to the S3K Object Manager.
- This object now uses one of the global sync animation timers to animate itself, due to having identical timing.
This object has no subtypes.
| x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | xA | xB | xC | xD | xE | xF | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0x | Render | Addr | Addr | Addr | Gfx | Gfx | Map | Map | Map | Map | XPos | XPos | XPos | XPos | YPos | YPos |
| 1x | YPos | YPos | ~ | ~ | ~ | ~ | RespawnAddr | RespawnAddr | ~ | ~ | Priority | Priority | Frame | ~ | ~ | ~ |
| 2x | ~ | ~ | ~ | DispWid | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
| 3x | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |