units suebian_freemen_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Suebian Freemen Cavalry

← all units · wiki index

Suebian Freemen Cavalry info cardSuebian Freemen Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 30

Description

Even if the sources do not quite specify from which social group these cavalrymen were drawn, their numbers and equipment show that they must have been wealthy freemen. They cannot simply classified as light or heavy cavalry, but were very flexible and performed both roles with great skills. Surprisingly, despite their complete lack of armor, the Romans ranked Germanic cavalry as among the best cavalry of the ancient world, and often considered them the very best cavalry to serve in Roman armies. In other words, Germanic cavalry performs way above the sum of its parts.

Stats

Rank in roster
Men per unit 30 █········· 8%
Attack 16 ████████·· 80%
Charge bonus 24 ████████·· 81%
Defence 35 ██████···· 57%
  · armour 9 █████····· 50%
  · defence skill 21 █████····· 54%
  · shield 5 ██████···· 57%
Morale 12 ██████···· 57%
Discipline Impetuous (may charge without orders)
Training Highly trained
Recruitment cost 2,179 dn ██████···· 56%
Upkeep per turn 833 dn ████████·· 80%
Turns to recruit 3

Weapons

Primary Secondary
Attack 16 11
Charge bonus 24 31
Type thrown · blade melee · blade
Damage piercing piercing
Projectile javelin —
Range 50 —
Ammunition 7 —
Properties Thrown —

Defence

Primary Secondary
Total 35 —
Armour 9 —
Defence skill 21 —
Shield 5 —

Condition and terrain

Hit points 1
Mount generals horse
Modifier against mounts horse +9 · chariot +9 · camel +9
Ground: scrub / sand / forest / snow -2 / -1 / -7 / -1
Charge distance 40
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 2
Spacing between men: close / loose 2.2 × 5.2 m / 3.3 × 7.8 m
Default ranks 5

Who can recruit it

A core roster unit for 5 factions, each able to raise it anywhere they hold the right building:

Hermunduri · Langobardi · Marcomanni · Quadi · Semnones

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (5)
Building Also requires
Any settlement Tier 2 Military Industrial Complex · Suebian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built · Requires resource horses or horses supplied factionwide
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide
Homeland Tier 2 Military Industrial Complex
Any settlement Tier 2 Military Industrial Complex · Suebian area of recruitment · Dependency or Indirect Rule · Tier 1 Colony not built

Areas of recruitment

Where Suebian Freemen Cavalry can be recruited

Zone Provinces
Suebian 1
⚠️ **GitHub.com Fallback** ⚠️