units sabaean_spearmen - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Sabaean Spearmen

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Sabaean Spearmen info cardSabaean Spearmen unit card

Class: spearmen · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 10 ██········ 19%
Charge bonus 11 ████······ 38%
Defence 38 ███████··· 68%
  · armour 7 ████······ 42%
  · defence skill 26 ████████·· 78%
  · shield 5 ██████···· 57%
Morale 12 ██████···· 57%
Discipline Normal
Training Untrained
Recruitment cost 1,805 dn ████······ 38%
Upkeep per turn 661 dn ██████···· 56%
Turns to recruit 3

Weapons

Primary Secondary
Attack 10 —
Charge bonus 11 —
Type melee · blade —
Damage piercing —
Properties Light spear (braced against cavalry charges from the front) · +8 attack against cavalry —

Defence

Primary Secondary
Total 38 —
Armour 7 —
Defence skill 26 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow -2 / -1 / -4 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates -1
Collision mass per man (1.0 is normal) 1.11
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can hide in long grass · Can sap · Very good stamina

Who can recruit it

A core roster unit for 6 factions, each able to raise it anywhere they hold the right building:

Gerrha · Hadhramaut · Himyar · Minaeans · Qataban · Saba

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Homeland Tier 2 Military Industrial Complex
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