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Sabaean Noble Infantry

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Sabaean Noble Infantry info cardSabaean Noble Infantry unit card

Class: heavy · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 17 █████████· 87%
Charge bonus 13 █████····· 52%
Defence 37 ██████···· 64%
  · armour 7 ████······ 42%
  · defence skill 25 ███████··· 74%
  · shield 5 ██████···· 57%
Morale 14 ████████·· 79%
Discipline Normal
Training Trained
Recruitment cost 2,106 dn █████····· 54%
Upkeep per turn 771 dn ███████··· 74%
Turns to recruit 4

Weapons

Primary Secondary
Attack 17 11
Charge bonus 13 14
Type thrown · blade melee · blade
Damage piercing piercing
Projectile javelin —
Range 50 —
Ammunition 2 —
Properties Used just before charging into combat —

Defence

Primary Secondary
Total 37 —
Armour 7 —
Defence skill 25 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -1 / 0 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 1.22
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can hide in long grass · Can sap · Very good stamina

Who can recruit it

A core roster unit for 6 factions, each able to raise it anywhere they hold the right building:

Gerrha · Hadhramaut · Himyar · Minaeans · Qataban · Saba

Exactly what a settlement must have, route by route (2)
Building Also requires
Direct Rule Tier 3 Military Industrial Complex · Tier 2 Colony
Homeland Tier 2 Military Industrial Complex
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