units sabaean_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: heavy · Category: cavalry · Men per unit: 32
| Rank in roster | ||
|---|---|---|
| Men per unit | 32 |
██········ 23% |
| Attack | 9 |
█········· 13% |
| Charge bonus | 13 |
█████····· 52% |
| Defence | 33 |
█████····· 52% |
| · armour | 8 |
█████····· 47% |
| · defence skill | 23 |
███████··· 65% |
| · shield | 2 |
███······· 25% |
| Morale | 10 |
███······· 29% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,607 dn |
██········ 24% |
| Upkeep per turn | 647 dn |
█████····· 52% |
| Turns to recruit | 4 |
Its secondary attack is the stronger one: 10 against 9.
| Primary | Secondary | |
|---|---|---|
| Attack | 9 | 10 |
| Charge bonus | 13 | 15 |
| Type | thrown · archery | melee · blade |
| Damage | piercing | slashing |
| Projectile | javelin | — |
| Range | 50 | — |
| Ammunition | 6 | — |
| Properties | Thrown | — |
| Primary | Secondary | |
|---|---|---|
| Total | 33 | — |
| Armour | 8 | — |
| Defence skill | 23 | — |
| Shield | 2 | — |
| Hit points | 1 |
| Mount | camel |
| Ground: scrub / sand / forest / snow | -1 / 4 / -4 / 3 |
| Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m |
| Default ranks | 5 |
In battle: Very good stamina
A core roster unit for 6 factions, each able to raise it anywhere they hold the right building:
Gerrha · Hadhramaut · Himyar · Minaeans · Qataban · Saba
Exactly what a settlement must have, route by route (2)
| Building | Also requires |
|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony · Requires resource camels or camels supplied factionwide |
| Homeland | Tier 2 Military Industrial Complex |