units roman_evocatii - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Roman Evocati

← all units · wiki index

Roman Evocati info cardRoman Evocati unit card

Class: heavy · Category: infantry · Men per unit: 40

Description

Every Roman soldier, once he is armed and ready, is able to meet an attack from any quarter, at any time or place. He is equally prepared and in condition to fight as part of the whole army, or a section of it, or in maniples, or singly. (Polybius)

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 19 █████████· 92%
Charge bonus 13 █████····· 52%
Defence 46 █████████· 89%
  · armour 15 ████████·· 82%
  · defence skill 24 ███████··· 68%
  · shield 7 █████████· 91%
Morale 13 ███████··· 70%
Discipline Normal
Training Highly trained
Recruitment cost 1,795 dn ████······ 37%
Upkeep per turn 657 dn ██████···· 55%
Turns to recruit 16

Weapons

Primary Secondary
Attack 19 12
Charge bonus 13 14
Type thrown · blade melee · blade
Damage piercing piercing
Projectile pilum_early —
Range 40 —
Ammunition 1 —
Properties Armour-piercing (counts only half the target's armour) · used just before charging into combat —

Defence

Primary Secondary
Total 46 —
Armour 15 —
Defence skill 24 —
Shield 7 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -2 / 0 / -2
Charge distance 30
Formations Square · Testudo
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 5
Collision mass per man (1.0 is normal) 1.4
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

This unit cannot be recruited from any building.

⚠️ **GitHub.com Fallback** ⚠️