units pisidian_general - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: heavy · Category: cavalry · Men per unit: 6
These men are Pisidians in general
| Rank in roster | ||
|---|---|---|
| Men per unit | 6 |
█········· 0% |
| Attack | 12 |
█████····· 48% |
| Charge bonus | 29 |
█████████· 88% |
| Defence | 36 |
██████···· 61% |
| · armour | 15 |
████████·· 82% |
| · defence skill | 21 |
█████····· 54% |
| · shield | 0 |
█········· 0% |
| Morale | 15 |
█████████· 91% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 4,476 dn |
█████████· 93% |
| Upkeep per turn | 68 dn |
█········· 1% |
| Turns to recruit | 3 |
Its secondary attack is the stronger one: 14 against 12.
| Primary | Secondary | |
|---|---|---|
| Attack | 12 | 14 |
| Charge bonus | 29 | 25 |
| Type | melee · blade | melee · blade |
| Damage | piercing | slashing |
| Primary | Secondary | |
|---|---|---|
| Total | 36 | — |
| Armour | 15 | — |
| Defence skill | 21 | — |
| Shield | 0 | — |
| Hit points | 1 |
| Mount | heavy horse |
| Ground: scrub / sand / forest / snow | -4 / -1 / -8 / -1 |
| Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 4 |
| Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m |
| Default ranks | 5 |
In battle: A unit suitable for a general · Very good stamina · Powerful charge
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Exactly what a settlement must have, route by route (2)
| Building | Also requires |
|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony |
| Homeland | Tier 2 Military Industrial Complex |