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Parni General's Bodyguard

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Parni General's Bodyguard info cardParni General's Bodyguard unit card

Class: heavy · Category: cavalry · Men per unit: 6

Description

This general has a bodyguard of loyal and heavily armoured cavalry to accompany him onto the field. Armed with lances, these men are superb shock cavalry, able to deliver a devastating and almost unstoppable charge. The nobles of Parthia are men aware above all of two things: the small territory of their homeland, and the very large territories of the Successors to the south. With their fearsome armoured bodyguards, men trained from birth for combat and glory, they feel the time has come to even the score a bit. Babylon should do....for starters!

Stats

Rank in roster
Men per unit 6 █········· 0%
Attack 15 ███████··· 72%
Charge bonus 37 ██████████ 98%
Defence 41 ████████·· 76%
  · armour 18 ██████████ 97%
  · defence skill 23 ███████··· 65%
  · shield 0 █········· 0%
Morale 15 █████████· 91%
Discipline Normal
Training Highly trained
Recruitment cost 5,112 dn ██████████ 97%
Upkeep per turn 77 dn █········· 4%
Turns to recruit 4

Weapons

Primary Secondary
Attack 15 15
Charge bonus 37 35
Type melee · blade melee · blade
Damage piercing slashing

Defence

Primary Secondary
Total 41 —
Armour 18 —
Defence skill 23 —
Shield 0 —

Condition and terrain

Hit points 1
Mount armoured horse
Ground: scrub / sand / forest / snow -7 / -1 / -8 / -1
Charge distance 40
Formations Square · Wedge
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 4
Spacing between men: close / loose 2 × 4.8 m / 3 × 7.2 m
Default ranks 5

In battle: A unit suitable for a general · Good stamina · Powerful charge

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Parni

Exactly what a settlement must have, route by route (2)
Building Also requires
Direct Rule Tier 3 Military Industrial Complex · Tier 2 Colony
Homeland Tier 2 Military Industrial Complex
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