units numidian_infantry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: light · Category: infantry · Men per unit: 40
Reforms: Unlocked by Numidian Military Reforms
This Numidian Infantry is equipped with an oval thureos shield with spine and winged metal boss, two javelins, sword and helmet, which was of the typical Punic design with a thick rim.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 16 |
████████·· 80% |
| Charge bonus | 10 |
████······ 35% |
| Defence | 38 |
███████··· 68% |
| · armour | 9 |
█████····· 50% |
| · defence skill | 24 |
███████··· 69% |
| · shield | 5 |
██████···· 57% |
| Morale | 12 |
██████···· 57% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 1,915 dn |
█████····· 46% |
| Upkeep per turn | 701 dn |
███████··· 67% |
| Turns to recruit | 3 |
| Primary | Secondary | |
|---|---|---|
| Attack | 16 | 12 |
| Charge bonus | 10 | 12 |
| Type | thrown · blade | melee · blade |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 50 | — |
| Ammunition | 2 | — |
| Properties | Used just before charging into combat | — |
| Primary | Secondary | |
|---|---|---|
| Total | 38 | — |
| Armour | 9 | — |
| Defence skill | 24 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / -1 / 0 / -1 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | -1 |
| Collision mass per man (1.0 is normal) | 1.07 |
| Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
A core roster unit for 7 factions, each able to raise it anywhere they hold the right building:
Garamantes · Libyans · Masaesyli · Massylii · Mauri · Musulamii · Nasamones