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Numidian Infantry

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Numidian Infantry info cardNumidian Infantry unit card

Class: light · Category: infantry · Men per unit: 40

Reforms: Unlocked by Numidian Military Reforms

Description

This Numidian Infantry is equipped with an oval thureos shield with spine and winged metal boss, two javelins, sword and helmet, which was of the typical Punic design with a thick rim.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 16 ████████·· 80%
Charge bonus 10 ████······ 35%
Defence 38 ███████··· 68%
  · armour 9 █████····· 50%
  · defence skill 24 ███████··· 69%
  · shield 5 ██████···· 57%
Morale 12 ██████···· 57%
Discipline Normal
Training Trained
Recruitment cost 1,915 dn █████····· 46%
Upkeep per turn 701 dn ███████··· 67%
Turns to recruit 3

Weapons

Primary Secondary
Attack 16 12
Charge bonus 10 12
Type thrown · blade melee · blade
Damage piercing piercing
Projectile javelin —
Range 50 —
Ammunition 2 —
Properties Used just before charging into combat —

Defence

Primary Secondary
Total 38 —
Armour 9 —
Defence skill 24 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -1 / 0 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates -1
Collision mass per man (1.0 is normal) 1.07
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 7 factions, each able to raise it anywhere they hold the right building:

Garamantes · Libyans · Masaesyli · Massylii · Mauri · Musulamii · Nasamones

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Tier 2 Military Industrial Complex · Numidian Military Reforms · Tier 1 Colony
Direct Rule Tier 2 Military Industrial Complex · Numidian Military Reforms · Tier 1 Colony
Homeland Tier 2 Military Industrial Complex · Numidian Military Reforms
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