units naval_pirates - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Pirate Ships

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Class: light · Category: ship · Men per unit: 6

Description

The pirate vessel of choice is the bireme, a swift, deadly predator when hunting slow and undefended merchant ships, and one that can outrun larger warships when cornered. A bireme combines power and good handling in a vessel that does not need to large a crew.

Stats

Rank in roster
Men per unit 6 █········· 0%
Attack 7 █········· 6%
Charge bonus 0 █········· 0%
Defence 7 █········· 0%
  · armour 2 █········· 13%
  · defence skill 5 █········· 0%
  · shield 0 █········· 0%
Morale 8 ██········ 19%
Discipline Normal
Training Highly trained
Recruitment cost 864 dn █········· 3%
Upkeep per turn 215 dn █········· 6%
Turns to recruit 2

Weapons

Primary Secondary
Attack 7 —
Charge bonus 0 —
Type melee · other —
Damage piercing —

Defence

Primary Secondary
Total 7 —
Armour 2 —
Defence skill 5 —
Shield 0 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / 0 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates 0
Spacing between men: close / loose 1.2 × 2.16 m / 2.4 × 2.88 m
Default ranks 3

Who can recruit it

This unit cannot be recruited from any building.

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