units nabataean_light_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Nabataean Light Cavalry

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Nabataean Light Cavalry info cardNabataean Light Cavalry unit card

Class: missile · Category: cavalry · Men per unit: 32

Stats

Rank in roster
Men per unit 32 ██········ 23%
Attack 10 ██········ 19%
Charge bonus 16 ███████··· 69%
Defence 18 ██········ 15%
  · armour 3 ██········ 21%
  · defence skill 13 █········· 13%
  · shield 2 ███······· 25%
Morale 8 ██········ 19%
Discipline Normal
Training Trained
Recruitment cost 1,374 dn █········· 12%
Upkeep per turn 553 dn ███······· 30%
Turns to recruit 2

Weapons

Primary Secondary
Attack 10 9
Charge bonus 16 16
Type thrown · archery melee · blade
Damage piercing slashing
Projectile javelin —
Range 60 —
Ammunition 7 —
Properties Thrown —

Defence

Primary Secondary
Total 18 —
Armour 3 —
Defence skill 13 —
Shield 2 —

Condition and terrain

Hit points 1
Mount light horse
Ground: scrub / sand / forest / snow 0 / 0 / -3 / 0
Charge distance 40
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates -2
Spacing between men: close / loose 2.2 × 5.2 m / 3.96 × 7.28 m
Default ranks 5

In battle: Can form Cantabrian circle · Very good stamina

Who can recruit it

A core roster unit for 4 factions, each able to raise it anywhere they hold the right building:

Lihyan · Nabataea · Palmyra · Thamud

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
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