units merc_latin_cohort - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Mercenary Latin Cohort

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Mercenary. Hired from a regional pool, not recruited from a building.

Class: heavy · Category: infantry · Men per unit: 40

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 13 ██████···· 57%
Charge bonus 12 ████······ 42%
Defence 41 ████████·· 76%
  · armour 11 ██████···· 64%
  · defence skill 25 ███████··· 74%
  · shield 5 ██████···· 57%
Morale 12 ██████···· 57%
Discipline Normal
Training Highly trained
Recruitment cost 2,328 dn ██████···· 62%
Upkeep per turn 568 dn ███······· 33%
Turns to recruit 3

Weapons

Primary Secondary
Attack 13 13
Charge bonus 12 14
Type thrown · blade melee · blade
Damage piercing piercing
Projectile pilum_early —
Range 40 —
Ammunition 2 —
Properties Armour-piercing (counts only half the target's armour) · used just before charging into combat —

Defence

Primary Secondary
Total 41 —
Armour 11 —
Defence skill 25 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -1 / 0 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 3
Collision mass per man (1.0 is normal) 1.25
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Good stamina

Where to hire it

No mercenary pool on the campaign map offers this unit, so it cannot be hired.

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