units merc_bosporan_machairophoroi - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Mercenary Bosporan Machairophoroi

← all units Β· wiki index

Mercenary Bosporan Machairophoroi info cardMercenary Bosporan Machairophoroi unit card

Mercenary. Hired from a regional pool, not recruited from a building.

Class: heavy Β· Category: infantry Β· Men per unit: 40

Description

Archaeological finds show that the Bosporan kingdom, like many other Hellenic states, adopted the thureos shield in the middle of the 3rd century BC (Mielczarek 1999, p. 39-41). Thureophoroi became the standard Greek infantry of the time and were especially useful against the mobile enemies the Bosporan Greeks would face on the outskirts of the Eurasian steppes. Within the Thureophoroi, an elite corps fought with machaira swords instead of spears. The machaira was already known in Greece during the Geometric Period, but only found widespread use in two waves, first in the 6th and then in the 4th and 3rd centuries BC (MΓΆdlinger, Barbarische EinflΓΌsse 2015, p. 260). Five different types are attested, with the single-edged blades sometimes being straight, but often curved, with a length between 40 and 70 cm (Schmitt, Angriffswaffen 2007). Various machaira swords were found in Bosporan graves dating to the 3rd century BC, attesting the use of these weapons.

Stats

Rank in roster
Men per unit 40 β–ˆβ–ˆβ–ˆΒ·Β·Β·Β·Β·Β·Β· 30%
Attack 12 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β·Β·Β·Β· 48%
Charge bonus 14 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β·Β·Β· 60%
Defence 42 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β· 80%
  Β· armour 12 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β·Β· 69%
  Β· defence skill 25 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β·Β· 74%
  Β· shield 5 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β·Β·Β· 57%
Morale 12 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β·Β·Β· 57%
Discipline Normal
Training Highly trained
Recruitment cost 2,982 dn β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β· 83%
Upkeep per turn 728 dn β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆΒ·Β·Β· 70%
Turns to recruit 3

Weapons

Primary Secondary
Attack 12 β€”
Charge bonus 14 β€”
Type melee Β· blade β€”
Damage slashing β€”

Defence

Primary Secondary
Total 42 β€”
Armour 12 β€”
Defence skill 25 β€”
Shield 5 β€”

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -1 / 0 / -1
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / β€”
Extra fatigue in hot climates 3
Collision mass per man (1.0 is normal) 1.28
Spacing between men: close / loose 1 Γ— 1.2 m / 2 Γ— 2.4 m
Default ranks 5

In battle: Can hide in long grass Β· Can sap Β· Very good stamina

Where to hire it

No mercenary pool on the campaign map offers this unit, so it cannot be hired.

⚠️ **GitHub.com Fallback** ⚠️