units legio_i_early_first - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Legio I 1st Cohort

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Class: heavy ยท Category: infantry ยท Men per unit: 60

Stats

Rank in roster
Men per unit 60 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยท 87%
Attack 14 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยทยท 65%
Charge bonus 13 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยทยทยทยท 52%
Defence 42 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยท 80%
  ยท armour 15 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยท 82%
  ยท defence skill 20 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยทยทยทยท 48%
  ยท shield 7 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยท 91%
Morale 14 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยท 79%
Discipline Normal
Training Highly trained
Recruitment cost 2,740 dn โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยท 77%
Upkeep per turn 1,003 dn โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยท 88%
Turns to recruit 3

Weapons

Primary Secondary
Attack 14 13
Charge bonus 13 14
Type thrown ยท blade melee ยท blade
Damage piercing piercing
Projectile pilum_early โ€”
Range 40 โ€”
Ammunition 2 โ€”
Properties Armour-piercing (counts only half the target's armour) ยท used just before charging into combat โ€”

Defence

Primary Secondary
Total 42 โ€”
Armour 15 โ€”
Defence skill 20 โ€”
Shield 7 โ€”

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / -2 / 0 / -2
Charge distance 30
Formations Square ยท Testudo
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 5
Collision mass per man (1.0 is normal) 1.41
Spacing between men: close / loose 1 ร— 1.2 m / 2 ร— 2.4 m
Default ranks 5

In battle: Can sap ยท A command unit

Who can recruit it

This unit cannot be recruited from any building.

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