units kushite_heavy_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Kushite Heavy Cavalry

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Kushite Heavy Cavalry info cardKushite Heavy Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit 30 █········· 8%
Attack 12 █████····· 48%
Charge bonus 28 █████████· 86%
Defence 32 █████····· 49%
  · armour 10 █████····· 54%
  · defence skill 20 █████····· 48%
  · shield 2 ███······· 25%
Morale 12 ██████···· 57%
Discipline Normal
Training Highly trained
Recruitment cost 2,210 dn ██████···· 57%
Upkeep per turn 890 dn ████████·· 84%
Turns to recruit 3

Weapons

Primary Secondary
Attack 12 —
Charge bonus 28 —
Type melee · blade —
Damage piercing —

Defence

Primary Secondary
Total 32 —
Armour 10 —
Defence skill 20 —
Shield 2 —

Condition and terrain

Hit points 1
Mount heavy horse
Ground: scrub / sand / forest / snow -4 / -1 / -8 / -1
Charge distance 40
Formations Square · Wedge
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates 0
Spacing between men: close / loose 2 × 4.8 m / 3 × 7.2 m
Default ranks 5

In battle: Very good stamina

Who can recruit it

A core roster unit for 3 factions, each able to raise it anywhere they hold the right building:

Axum · Kush · Timbuktu

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony · Requires resource horses or horses supplied factionwide
Homeland Tier 2 Military Industrial Complex
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