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Class: missile · Category: infantry · Men per unit: 40
|
|
Rank in roster |
| Men per unit |
40 |
███······· 30% |
| Attack |
10 |
██········ 19% |
| Charge bonus |
3 |
██········ 16% |
| Defence |
24 |
███······· 26% |
| · armour |
3 |
██········ 21% |
| · defence skill |
17 |
███······· 34% |
| · shield |
4 |
█████····· 48% |
| Morale |
8 |
██········ 19% |
| Discipline |
Impetuous (may charge without orders) |
|
| Training |
Trained |
|
| Recruitment cost |
1,091 dn |
█········· 6% |
| Upkeep per turn |
399 dn |
█········· 14% |
| Turns to recruit |
3 |
|
|
Primary |
Secondary |
| Attack |
10 |
7 |
| Charge bonus |
3 |
4 |
| Type |
thrown · blade |
melee · blade |
| Damage |
piercing |
piercing |
| Projectile |
velite_javelin |
— |
| Range |
50 |
— |
| Ammunition |
7 |
— |
| Properties |
Armour-piercing (counts only half the target's armour) · thrown |
— |
|
Primary |
Secondary |
| Total |
24 |
— |
| Armour |
3 |
— |
| Defence skill |
17 |
— |
| Shield |
4 |
— |
|
|
| Hit points |
1 |
| Ground: scrub / sand / forest / snow |
8 / 0 / 8 / 0 |
| Charge distance |
30 |
| Formations |
Square |
Technical stats
|
|
| Time between blows (primary / secondary) |
2.5 s / 2.5 s |
| Extra fatigue in hot climates |
0 |
| Collision mass per man (1.0 is normal) |
0.91 |
| Spacing between men: close / loose |
1.1 × 2.6 m / 1.98 × 4.68 m |
| Default ranks |
5 |
In battle: Very good stamina
This unit cannot be recruited from any building.