units indian_lancers - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Indian Lancers

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Indian Lancers info cardIndian Lancers unit card

Class: heavy · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit 30 █········· 8%
Attack 12 █████····· 48%
Charge bonus 29 █████████· 88%
Defence 30 ████······ 42%
  · armour 8 █████····· 47%
  · defence skill 19 ████······ 44%
  · shield 3 ████······ 37%
Morale 12 ██████···· 57%
Discipline Normal
Training Highly trained
Recruitment cost 2,194 dn ██████···· 56%
Upkeep per turn 883 dn ████████·· 84%
Turns to recruit 4

Weapons

Primary Secondary
Attack 12 —
Charge bonus 29 —
Type melee · blade —
Damage piercing —

Defence

Primary Secondary
Total 30 —
Armour 8 —
Defence skill 19 —
Shield 3 —

Condition and terrain

Hit points 1
Mount medium horse
Ground: scrub / sand / forest / snow -3 / -1 / -8 / -1
Charge distance 40
Formations Square · Wedge
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates 0
Spacing between men: close / loose 2 × 4.8 m / 3 × 7.2 m
Default ranks 5

In battle: Very good stamina

Who can recruit it

A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:

Indians · Maurya Empire

Exactly what a settlement must have, route by route (2)
Building Also requires
Direct Rule Tier 3 Military Industrial Complex · Tier 2 Colony · Requires resource horses or horses supplied factionwide
Homeland Tier 2 Military Industrial Complex
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