units helot_slingers - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: missile · Category: infantry · Men per unit: 40
The Spartan helots were conscripted for service in the armies of Sparta, serving their Spartiate masters as camp followers, porters, and labourers. In battle, they were deployed as skirmishers, tasked to harass the enemy phalanx with javelins and stones. Commoners who eked out a living as farmers and pastoralists were typically skilled with the sling from boyhood. The slingers wore only a simple tunic (chiton), with a sling and pouch for holding specially made lead bullets or shot, and perhaps a small knife or dagger. They were unable to withstand close combat for any length of time, lacking both proper arms and training.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 6 |
█········· 3% |
| Charge bonus | 0 |
█········· 0% |
| Defence | 11 |
█········· 2% |
| · armour | 1 |
█········· 0% |
| · defence skill | 10 |
█········· 5% |
| · shield | 0 |
█········· 0% |
| Morale | 5 |
█········· 4% |
| Discipline | Low | |
| Training | Untrained | |
| Recruitment cost | 938 dn |
█········· 3% |
| Upkeep per turn | 343 dn |
█········· 11% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 6 | 2 |
| Charge bonus | 0 | 0 |
| Type | missile · archery | melee · simple |
| Damage | blunt | piercing |
| Projectile | stone | — |
| Range | 150 | — |
| Ammunition | 40 | — |
| Primary | Secondary | |
|---|---|---|
| Total | 11 | — |
| Armour | 1 | — |
| Defence skill | 10 | — |
| Shield | 0 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 0.81 |
| Spacing between men: close / loose | 1.2 × 2.8 m / 2.16 × 5.04 m |
| Default ranks | 5 |
In battle: Very good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building: