units galato_thracian_warband - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: light · Category: infantry · Men per unit: 40
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 15 |
███████··· 72% |
| Charge bonus | 15 |
██████···· 64% |
| Defence | 29 |
████······ 40% |
| · armour | 5 |
████······ 35% |
| · defence skill | 20 |
█████····· 48% |
| · shield | 4 |
█████····· 48% |
| Morale | 10 |
███······· 29% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,590 dn |
██········ 23% |
| Upkeep per turn | 553 dn |
███······· 30% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 15 | 15 |
| Charge bonus | 15 | 21 |
| Type | thrown · blade | melee · blade |
| Damage | piercing | slashing |
| Projectile | javelin | — |
| Range | 50 | — |
| Ammunition | 2 | — |
| Properties | Used just before charging into combat | — |
| Primary | Secondary | |
|---|---|---|
| Total | 29 | — |
| Armour | 5 | — |
| Defence skill | 20 | — |
| Shield | 4 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / 0 / 0 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 0.94 |
| Spacing between men: close / loose | 1.1 × 1.3 m / 2.2 × 2.6 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)

| Zone | Provinces |
|---|---|
| Galato-thracian | 6 |