units galatian_ambacti - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: heavy Β· Category: infantry Β· Men per unit: 40
Protected by iron helmets and metal chainmail as well as a reinforced thureos shield, these men can easily survive the first attack of the enemyβs skirmishers before charging onto his line and hacking their way through with their long swords that are made by the famed Celtic ironsmiths.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
βββΒ·Β·Β·Β·Β·Β·Β· 30% |
| Attack | 17 |
βββββββββΒ· 87% |
| Charge bonus | 24 |
ββββββββΒ·Β· 81% |
| Defence | 46 |
βββββββββΒ· 89% |
| Β· armour | 14 |
ββββββββΒ·Β· 78% |
| Β· defence skill | 27 |
ββββββββΒ·Β· 84% |
| Β· shield | 5 |
ββββββΒ·Β·Β·Β· 57% |
| Morale | 14 |
ββββββββΒ·Β· 79% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 2,526 dn |
βββββββΒ·Β·Β· 71% |
| Upkeep per turn | 878 dn |
ββββββββΒ·Β· 84% |
| Turns to recruit | 4 |
Its secondary attack is the stronger one: 18 against 17.
| Primary | Secondary | |
|---|---|---|
| Attack | 17 | 18 |
| Charge bonus | 24 | 30 |
| Type | thrown Β· blade | melee Β· blade |
| Damage | piercing | slashing |
| Projectile | javelin | β |
| Range | 50 | β |
| Ammunition | 2 | β |
| Properties | Used just before charging into combat | β |
| Primary | Secondary | |
|---|---|---|
| Total | 46 | β |
| Armour | 14 | β |
| Defence skill | 27 | β |
| Shield | 5 | β |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / -2 / 0 / -2 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 4 |
| Collision mass per man (1.0 is normal) | 1.3 |
| Spacing between men: close / loose | 1 Γ 1.2 m / 2 Γ 2.4 m |
| Default ranks | 5 |
In battle: Can sap Β· Very good stamina
A core roster unit for 3 factions, each able to raise it anywhere they hold the right building:
Galatians Β· Scordisci Β· Tylis
Exactly what a settlement must have, route by route (2)
| Building | Also requires |
|---|---|
| Direct Rule | Tier 3 Military Industrial Complex Β· Tier 2 Colony |
| Homeland | Tier 2 Military Industrial Complex |