units freemen - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Freemen

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Freemen info cardFreemen unit card

Class: light · Category: infantry · Men per unit: 40

Description

Armed with shields and frameae-spears, Germanic freemen fight tenaciously for their nations and their status as free men. They may lack armor, but only a fool would underestimate their determination – or the sharpness of their frameae! The place of these freemen was in the main battleline, right behind the pike-armed vanguard.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 15 ███████··· 72%
Charge bonus 10 ████······ 35%
Defence 33 █████····· 52%
  · armour 3 ██········ 21%
  · defence skill 25 ███████··· 74%
  · shield 5 ██████···· 57%
Morale 11 ████······ 39%
Discipline Normal
Training Trained
Recruitment cost 1,678 dn ███······· 30%
Upkeep per turn 583 dn ████······ 36%
Turns to recruit 2

Weapons

Primary Secondary
Attack 15 12
Charge bonus 10 10
Type thrown · blade melee · blade
Damage piercing piercing
Projectile javelin —
Range 50 —
Ammunition 3 —
Properties Thrown —

Defence

Primary Secondary
Total 33 —
Armour 3 —
Defence skill 25 —
Shield 5 —

Condition and terrain

Hit points 1
Modifier against mounts horse +3 · chariot +3 · camel +3
Ground: scrub / sand / forest / snow 0 / 0 / -2 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 1.14
Spacing between men: close / loose 0.8 × 1 m / 1.6 × 2 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 10 factions, each able to raise it anywhere they hold the right building:

Cherusci · Cimbri · Frisii · Hermunduri · Langobardi · Lugii · Marcomanni · Quadi · Semnones · Sugambri

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Germanic area of recruitment · not Gothonic area of recruitment · not Chattian area of recruitment · not Bastarnian area of recruitment · not Chaucian area of recruitment · not Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Freemen can be recruited

Zone Provinces
Germanic 63
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