units ephebes - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Ephebes

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Ephebes info cardEphebes unit card

Class: missile · Category: infantry · Men per unit: 40

Description

This unit represents a mix of the average Ephebes, the Basilikoi Paidoi, and the Kynegoi. Armed with shortbows and a Hoplite spear, these young men between 15 and 20 years old can be deployed in various roles on the battlefield, but should be protected from heavier engagements. Due to their youth they are bold, ferocious and strong runners, but also inexperienced and not used to the terror of a real fight. If you are lvcky, you will be able to note the colourful tones of their clothes.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 8 █········· 9%
Charge bonus 1 █········· 4%
Defence 25 ███······· 28%
  · armour 8 █████····· 47%
  · defence skill 17 ███······· 34%
  · shield 0 █········· 0%
Morale 6 █········· 6%
Discipline Low
Training Untrained
Recruitment cost 1,372 dn █········· 12%
Upkeep per turn 552 dn ███······· 29%
Turns to recruit 2

Weapons

Primary Secondary
Attack 8 3
Charge bonus 1 1
Type missile · archery melee · blade
Damage piercing piercing
Projectile arrow —
Range 120 —
Ammunition 25 —

Defence

Primary Secondary
Total 25 —
Armour 8 —
Defence skill 17 —
Shield 0 —

Condition and terrain

Hit points 1
Modifier against mounts horse +3 · chariot +3 · camel +3
Ground: scrub / sand / forest / snow 0 / 0 / -2 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.96
Spacing between men: close / loose 1.2 × 2.8 m / 2.16 × 5.04 m
Default ranks 5

In battle: Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Antigonid Kingdom

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
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