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Cantabrian Cavalry

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Cantabrian Cavalry unit card

Class: missile · Category: cavalry · Men per unit: 32

Description

Cantabrian cavalry are javelin-armed mounted skirmishers who can strike quickly and be gone in the time it takes a more ponderous enemy to react. They do not wear armour, but do carry shields and swords so that they can fight in hand-to-hand combat should the need arise. They are, however, best used to dash in and harass a mass of enemies, such as heavy infantry who cannot hope to catch them. They are not ideally suited to fighting other skirmishers - many of their javelins will be wasted against targets who can dodge, after all - but they can be very useful in harrying fleeing enemies and driving them from the field.

Stats

Rank in roster
Men per unit 32 ██········ 23%
Attack 10 ██········ 19%
Charge bonus 15 ██████···· 64%
Defence 16 █········· 10%
  · armour 2 █········· 13%
  · defence skill 12 █········· 9%
  · shield 2 ███······· 25%
Morale 8 ██········ 19%
Discipline Normal
Training Trained
Recruitment cost 1,327 dn █········· 11%
Upkeep per turn 534 dn ███······· 25%
Turns to recruit 2

Weapons

Primary Secondary
Attack 10 7
Charge bonus 15 15
Type thrown · archery melee · blade
Damage piercing piercing
Projectile javelin —
Range 60 —
Ammunition 7 —
Properties Thrown —

Defence

Primary Secondary
Total 16 —
Armour 2 —
Defence skill 12 —
Shield 2 —

Condition and terrain

Hit points 1
Mount light horse
Ground: scrub / sand / forest / snow 0 / 0 / -3 / 0
Charge distance 40
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Spacing between men: close / loose 2.2 × 5.2 m / 3.96 × 7.28 m
Default ranks 5

In battle: Can form Cantabrian circle · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Cantabri

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Cantabrian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Cantabrian Cavalry can be recruited

Zone Provinces
Cantabrian 2
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