units cantabrian_cavalry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
Class: missile · Category: cavalry · Men per unit: 32
Cantabrian cavalry are javelin-armed mounted skirmishers who can strike quickly and be gone in the time it takes a more ponderous enemy to react. They do not wear armour, but do carry shields and swords so that they can fight in hand-to-hand combat should the need arise. They are, however, best used to dash in and harass a mass of enemies, such as heavy infantry who cannot hope to catch them. They are not ideally suited to fighting other skirmishers - many of their javelins will be wasted against targets who can dodge, after all - but they can be very useful in harrying fleeing enemies and driving them from the field.
| Rank in roster | ||
|---|---|---|
| Men per unit | 32 |
██········ 23% |
| Attack | 10 |
██········ 19% |
| Charge bonus | 15 |
██████···· 64% |
| Defence | 16 |
█········· 10% |
| · armour | 2 |
█········· 13% |
| · defence skill | 12 |
█········· 9% |
| · shield | 2 |
███······· 25% |
| Morale | 8 |
██········ 19% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 1,327 dn |
█········· 11% |
| Upkeep per turn | 534 dn |
███······· 25% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 10 | 7 |
| Charge bonus | 15 | 15 |
| Type | thrown · archery | melee · blade |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 60 | — |
| Ammunition | 7 | — |
| Properties | Thrown | — |
| Primary | Secondary | |
|---|---|---|
| Total | 16 | — |
| Armour | 2 | — |
| Defence skill | 12 | — |
| Shield | 2 | — |
| Hit points | 1 |
| Mount | light horse |
| Ground: scrub / sand / forest / snow | 0 / 0 / -3 / 0 |
| Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Spacing between men: close / loose | 2.2 × 5.2 m / 3.96 × 7.28 m |
| Default ranks | 5 |
In battle: Can form Cantabrian circle · Very good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)

| Zone | Provinces |
|---|---|
| Cantabrian | 2 |