units african_infantry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: spearmen ยท Category: infantry ยท Men per unit: 40
Reforms: Unlocked by Barcid Reforms
Spearmen recruited from the home provinces of the Carthaginian Empire have always been just as key to its success as their excellent cavalry and bountiful mercenaries, and from nowhere more so than Libya. However, the Empire has outlasted its Phoenician forebears, and has been fighting for a long time. When once they fought against African tribal armies or the men of Iberia, now the men of Rome stand in the way as their greatest obstacle.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
โโโยทยทยทยทยทยทยท 30% |
| Attack | 12 |
โโโโโยทยทยทยทยท 48% |
| Charge bonus | 12 |
โโโโยทยทยทยทยทยท 42% |
| Defence | 53 |
โโโโโโโโโโ 99% |
| ยท armour | 15 |
โโโโโโโโยทยท 82% |
| ยท defence skill | 31 |
โโโโโโโโโโ 95% |
| ยท shield | 7 |
โโโโโโโโโยท 91% |
| Morale | 14 |
โโโโโโโโยทยท 79% |
| Discipline | Normal | |
| Training | Highly trained | |
| Recruitment cost | 2,572 dn |
โโโโโโโยทยทยท 72% |
| Upkeep per turn | 941 dn |
โโโโโโโโโยท 86% |
| Turns to recruit | 4 |
| Primary | Secondary | |
|---|---|---|
| Attack | 12 | โ |
| Charge bonus | 12 | โ |
| Type | melee ยท blade | โ |
| Damage | piercing | โ |
| Properties | Light spear (braced against cavalry charges from the front) ยท +8 attack against cavalry | โ |
| Primary | Secondary | |
|---|---|---|
| Total | 53 | โ |
| Armour | 15 | โ |
| Defence skill | 31 | โ |
| Shield | 7 | โ |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | -2 / -2 / -4 / -2 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / โ |
| Extra fatigue in hot climates | 3 |
| Collision mass per man (1.0 is normal) | 1.42 |
| Spacing between men: close / loose | 1 ร 1.05 m / 2 ร 2.4 m |
| Default ranks | 5 |
In battle: Can sap ยท Very good stamina
A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:
Exactly what a settlement must have, route by route (2)
| Building | Also requires |
|---|---|
| Direct Rule | Tier 3 Military Industrial Complex ยท Barcid Reforms ยท Tier 2 Colony |
| Homeland | Tier 2 Military Industrial Complex ยท Barcid Reforms |