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African Infantry

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African Infantry info cardAfrican Infantry unit card

Class: spearmen ยท Category: infantry ยท Men per unit: 40

Reforms: Unlocked by Barcid Reforms

Description

Spearmen recruited from the home provinces of the Carthaginian Empire have always been just as key to its success as their excellent cavalry and bountiful mercenaries, and from nowhere more so than Libya. However, the Empire has outlasted its Phoenician forebears, and has been fighting for a long time. When once they fought against African tribal armies or the men of Iberia, now the men of Rome stand in the way as their greatest obstacle.

Stats

Rank in roster
Men per unit 40 โ–ˆโ–ˆโ–ˆยทยทยทยทยทยทยท 30%
Attack 12 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยทยทยทยท 48%
Charge bonus 12 โ–ˆโ–ˆโ–ˆโ–ˆยทยทยทยทยทยท 42%
Defence 53 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ 99%
  ยท armour 15 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยท 82%
  ยท defence skill 31 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ 95%
  ยท shield 7 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยท 91%
Morale 14 โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยท 79%
Discipline Normal
Training Highly trained
Recruitment cost 2,572 dn โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยทยทยท 72%
Upkeep per turn 941 dn โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆยท 86%
Turns to recruit 4

Weapons

Primary Secondary
Attack 12 โ€”
Charge bonus 12 โ€”
Type melee ยท blade โ€”
Damage piercing โ€”
Properties Light spear (braced against cavalry charges from the front) ยท +8 attack against cavalry โ€”

Defence

Primary Secondary
Total 53 โ€”
Armour 15 โ€”
Defence skill 31 โ€”
Shield 7 โ€”

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow -2 / -2 / -4 / -2
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / โ€”
Extra fatigue in hot climates 3
Collision mass per man (1.0 is normal) 1.42
Spacing between men: close / loose 1 ร— 1.05 m / 2 ร— 2.4 m
Default ranks 5

In battle: Can sap ยท Very good stamina

Who can recruit it

A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:

Carthage ยท Gades

Exactly what a settlement must have, route by route (2)
Building Also requires
Direct Rule Tier 3 Military Industrial Complex ยท Barcid Reforms ยท Tier 2 Colony
Homeland Tier 2 Military Industrial Complex ยท Barcid Reforms
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