regions Thessalia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
← regions and settlements · wiki index

Its settlement is Larissa, held at the campaign start by Antigonid Kingdom (Western Hellenistic).
People: Aeolian 100% · Trade goods: Horses ×4, Grain ×2, Marble ×2, Grapes ×2
| Trade good | Amount | |
|---|---|---|
| Horses | 4 | |
| Grain | 2 | |
| Marble | 2 | |
| Grapes | 2 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 8 / 14 |
| Terrain | River valley |
| Climate | Mediterranean |
| Water source | River |
| River trade | Navigable river |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Thessalian, Greek, Parthica early |
| Cultural homeland | Thessalian |
Whoever holds Thessalia can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (8 units)
Thessalian area of recruitment (2 units)
| Unit | Requires | |
|---|---|---|
| Thessalian Cavalry | Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built | |
| Thessalian Peltasts | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |