regions Elis - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Elis

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Map of Elis and its neighbours

Its settlement is Elis, held at the campaign start by Elis (Greek), their capital.

People: Northwest Greek 100% · Trade goods: Flax ×4, Grain ×2, Olives ×2

Trade goods

Trade good Amount
Flax 4
Grain 2
Olives 2

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Northwest Greek 100%
Fertility 6 / 14
Terrain Grassland
Climate Mediterranean
Water source River
Port Natural harbour up to Shipwright
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Elean, Greek, Ferrata early
Cultural homeland Elean

Units raised here

Whoever holds Elis can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.

Greek area of recruitment (8 units)

Unit Requires
Akontistai Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek Archers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek Peltasts Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Greek Thorakitai Tier 2 Military Industrial Complex · Military innovations have arrived! · Dependency or Indirect Rule · Tier 1 Colony not built
Prodromoi Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thureophoroi Garrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Thureophoroi Cavalry Garrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Elean area of recruitment (1 unit)

Unit Requires
Elian Hoplites Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
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