changelog 0.0.0 - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
RIS 0.0.0 (teaser)
โ changelog ยท newer: 0.1.0
What's Changed
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Unified Rome
- No senate missions or civil war
- Roman families still represented in family tree
- Diplomacy adjusted to account for single Roman factions
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Made Egypt into Greek Culture
- Portraits, voices and UI are now Greek
- Still retain Egyptian Followers and traits, but gain greek ones as well
- Greek building tree instead of Egyptian, but keep Egyptian Gods
- No new units, still Bronze Age Egyptians for now
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Renamed most factions to more historical names
- Barbarian factions are no longer 'nations of ethnicity' but Tribes or a collection of Tribes
- Kingdoms show true Kingdom names
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Repositioned factions to more historical areas and balanced out starting armies to make for consistent gameplay (instead of being in the red from the start)
- Greek Cities have Athens and Massilia, but lose Thermon and Pergamum
- Seleucids have Sidon and Susa
- Egypt gets Halicarnassus
- Carthage gets Leptis and Tingi
- All other factions are reduced to their historical starting points, and had starting armies nerfed to keep costs balanced
- Gauls represent: Aedui, Volcae, Insubres & Galatians
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Adjusted culture/faction ownerships of settlements, regions and rebels for more accuracy and immersion
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Adjusted the historical battles that Brutii, Scipii and Senate were in to be just Julii, now Rome (there's a bug where both versions of the battle are still selectable though)(edited).