Session 30 - Praxxian/Ardamin GitHub Wiki

2021-11-12

  • On the way to hunt Wyvern
    • Magfeel is able to direct us generally to its hunting ground.
    • Elzaren recalls that Wyverns are less intelligent cousins to dragons, they have a poisonous stinger, can be tamed if raised from birth (sometimes), very agressive in their hunting grounds, their poison is fast acting, and they like to ambush from the sky.
    • Usunaar thinks we could bait it with a live deer.
  • Deer Hunting
    • The plan: Magfeel will use Animal Friendship to capture a deer.
    • We will chain the deer to the ground or a tree for the Wyvern to take as bait.
    • The woods seem to react to those who enter.
    • Magfeel charms one deer and its sibling follows.
  • Wyvern hunting (Southeast of Camp Theod)
    • One deer tied to a log as bait. The other tear sent to flee to get the Wyvern's attention.
    • The party ambushes and defeats it without injury!
    • The tail and some claws are taken as trophies.
    • 500 XP
  • Traveling back to Camp Theod
    • There is a Namarro'dar patrol, but the party sneaks past them.
    • Bringing the trophies back to Keenaxe (Xamal), who is surprised by the party's success and agrees to lead us to the Shadow Temple.
    • He claims the Inkwoods would not allow him to simply put it on a map:
      1. Follow the stream into the Inkwoods.
      2. A great oak tree with black bark and white leaves.
      3. There is a giant owl who will flee.
      4. Travel away from the direction from which it flees.
    • He warns the forest itself will try to stop us because we are outsiders.
  • Checking in on Earl Darcy Valan
    • He is looking better, but is still recovering.

Next Steps

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