decor - OpenPerpetuum/OPDB GitHub Wiki

Description

This is a list of all decorations that are on the field.
These include the terminals (actual structure, rather than function), mining outposts, buildings, highway towers, etc.

Table Structure

ID Type Name Description Properties Links
1 Number id The index of the entry in the table PRIMARY
2 Number definition The ID of the structure that is placed; prop ID. ???
3 Number quaternionx The x-axis of the Quaternion describing the prop's rotation. FOREIGN
4 Number quaterniony The y-axis of the Quaternion describing the prop's rotation. FOREIGN
5 Number quaternionz The z-axis of the Quaternion describing the prop's rotation. FOREIGN
6 Number quaternionw The w-axis of the Quaternion describing the prop's rotation. FOREIGN
7 Number zoneid The zone where this prop is located on. zones.id
8 Number x The x-axis position of the prop on the map.
9 Number y The y-axis position of the prop on the map.
10 Number z The z-axis position of hte prop on the map.
11 Number scale What it says on the tin. Uniform scaling. FOREIGN
12 Boolean changed ???
13 Number fadedistance z-buffer? Draw distance? ??? FOREIGN
14 Number category The category ID of the object. decorecategories.id
15 Boolean locked Is the object fixed? ???

Notes

definition

Refers to an object ID that is stored within the client.

// todo: Find out where this is within the client.

See Also