Frequently Asked Questions: Character respec - Omni-guides/Tuxborn GitHub Wiki

This page covers the known ways to respec your character in Tuxborn.

Ways to change your character's appearance

As of release 1.1 these methods of changing your appearance exist:

  1. The Face Sculptor in the Ragged Flagon, in Riften, which will cost you gold. She is vanilla content, although we are running a mod that alters her a bit and lets you buy two tiers of overhaul from her.
  2. There is a machine on board the AHO, the Dwemer airship you can get as a reward for running the Project AHO plot. This machine functions very similarly to the Face Sculptor, but would require you to run that plot to get it. On the upside, it's free.
  3. The Abamath Residential District in the mod Carved Brink includes a Magic Mirror, which also functions very similarly to the Face Sculptor. In release 1.0.1 it is disabled, but we will re-enable it in a future release. See below for more info on this.
  4. As a very last resort, the console command "showracemenu" will bring up the RaceMenu UI.

Lastly, note that using any of these methods to alter your character's appearance will also re-launch the Pronouns mod, which normally only launches at character creation. Since Pronouns does allow you to change your pronouns mid-game in the MCM, doing so again here should in theory not cause any issues. However, if you do change your pronouns at this point, please report any subsequent issues you see in #txbn-support.

!!! IMPORTANT WARNING RE: CHANGING YOUR CHARACTER'S APPEARANCE VIA ANY KNOWN MEANS !!!

The reason the Magic Mirror was disabled is because we discovered a bug that we thought at first to be specific to that mod. We later discovered the same bug reproduces on board the AHO, and even with the Face Sculptor. So the bug actually rests with the UI of RaceMenu itself.

The bug is that even though the Race menu is supposed to be disabled when you change your character's appearance at any time after game start, you can still see it when you cycle through the available tabs in the UI. Specifically, you will not see the Race tab header along the top of the UI; there will be a bit of a space where it normally appears during chargen on startup. But the actual menu is still accessible, and you can see it if you just tab through the various options in the UI!

We are investigating a fix for this for future releases, and this will hopefully involve properly disabling that menu. The Magic Mirror will be reactivated, which will restore it as an option for altering your appearance. But for now, we cannot state this strongly enough:

!!! DO NOT TRY TO CHANGE YOUR CHARACTER'S RACE AFTER INITIAL STARTUP. THIS CAN HAVE GAME-BREAKING CONSEQUENCES. !!!

We cannot fix your game for you if you try to set your race to something else, and anything goes haywire as a result. So do not do this.

Ways to change your character's skills

There are three known ways to change your assigned perks on your skill trees in Tuxborn:

  1. Running all of Dragonborn will give you access to a Black Book that will bring up your skill trees on demand, and let you reassign perks on them as you desire. However, getting access to this Black Book does require you to run all of Dragonborn. Note that as per standard Dragonborn functionality, you do have to spend dragon souls, one per skill tree, to be able to change perks.
  2. Running Legacy of the Dragonborn in far enough will eventually get you to a point where you are asked to help build a planetarium in the museum. Once you get far enough in LOTD's plotline, you can acquire a control cube for this planetarium, which will give you access to your skill trees as well. Disadvantage: you do have to get fairly far in on LOTD's plotline before you can do this. Advantage: does not require you to be on Solstheim to work. You just have to visit your museum.
  3. Depending on your plot choices in Vigilant, you may also trigger a third way to respec your character. We will not go into detail on this, because spoilers. Suffice to say that since this depends upon your plot choices, it is not a guaranteed means to respec.

Ways to get additional perk points

Tuxborn does not at this time include any standalone mod that allows you to gain extra perk points regularly, such as by trading in dragon souls.

There are, however, a few ways through which you can acquire extra perk points as part of the functionality of other mods. These are:

  1. The Artificer mod in our load order changes the Oghma Infinium to grant you two perk points. As per vanilla Skyrim behavior, you can get this benefit only once, as the book will disappear once you read it.
  2. If you are playing a Redguard, then the Freyr mod allows you to take the power Jinniya of the Lamp at the Shadow Stone. This grants you the ability to make periodic wishes, which include the ability to pick up additional perk points.
  3. If you are playing an Imperial, the Mannaz mod allows you to get two extra perk points to spend to start with.
  4. If you complete the main quest for Midwood Isle, two perk points are included in your quest rewards for that.
  5. Last but not least, The Curator's Companion can has an option you can turn on which will allow you to receive perk points when unlocking achievements in Legacy of the Dragonborn. Obviously, to take advantage of this, you would in fact need to run LOTD. See the Frequently Asked Questions: Legacy of the Dragonborn page for further details on this.