stuck en_US - NyaaCat/RPGItems-reloaded GitHub Wiki
Power: Stuck
Full Name: rpgitems:stuck
Providing Plugin: RPGItems
Default Trigger: HIT
.
All available Trigger: ATTACHMENT
, BOW_SHOOT
, HIT
, HIT_TAKEN
, HURT
, LEFT_CLICK
, OFFHAND_CLICK
, RIGHT_CLICK
, SNEAK
, SPRINT
.
Description
Make target stuck
Properties
-
chance
- Type: int
- Default: 3
Chance of triggering this power, 1/n
-
conditions
- Type: Set<String>
Conditions of this power.
-
cooldown
- Type: int
- Default: 0
Cooldown of the power, in ticks.
-
cost
- Type: int
- Default: 0
Cost of this power (hit)
-
costAoe
- Type: int
- Default: 0
Cost of this power (right click)
-
costPerEntity
- Type: int
- Default: 0
Cost of this power (right click per entity)
-
duration
- Type: int
- Default: 100
Duration of this power in tick
-
facing
- Type: double
- Default: 30.0
Maximum effective view angle in degrees
-
range
- Type: int
- Default: 10
Range of AOE
-
requireHurtByEntity
- Type: boolean
- Default: true
Whether only run this power when hurt by entity.
-
selectors
- Type: Set<String>
Selectors for this power.
-
triggers
- Type: Set<Trigger>
- Default: HIT
Triggers of this power.